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Navigating the Labyrinth: the technical trials and misadventures of bringing virtual worlds into a government secondary school
Schutt, Stefan, Martino, John and Linegar, Dale (2009) Navigating the Labyrinth: the technical trials and misadventures of bringing virtual worlds into a government secondary school. In: Proceedings of the 21st Annual Conference of the Australian Computer-Human Interaction Special Interest Group: Design: Open 24/7, November 23 to 27, 2009, Melbourne, Australia.
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Abstract
In this paper we present the technical obstacles encountered by a project team seeking to embed virtual world-based activities in a government high school. In doing so we outline a number of broader issues connected with working with proprietary technologies, access and equity, working with IT bureaucracies and systems, and engaging disadvantaged young people.
Item Type: | Conference or Workshop Item (Paper) |
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Uncontrolled Keywords: | digital divide, engagement, virtual worlds, second life, access, equity, disadvantage, Labyrinth, government high school, IT systems |
Subjects: | Historical > SEO Classification > 970113 Expanding Knowledge in Education Historical > RFCD Classification > 330000 Education Historical > Faculty/School/Research Centre/Department > Work-Based Education Research Centre (WERC) Current > FOR Classification > 1303 Specialist Studies in Education |
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Depositing User: | Dr Stefan Schutt |
Date Deposited: | 04 Nov 2010 05:31 |
Last Modified: | 23 May 2013 16:45 |
URI: | http://vuir.vu.edu.au/id/eprint/15877 |
ePrint Statistics: | View download statistics for this item |
Citations in Scopus: | 3 - View on Scopus |
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