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Positive Video Gaming: Can Gaming Facilitate Positive Engagement with the Arts and Humanities?

Loton, Daniel ORCID: 0000-0003-4106-0555 Positive Video Gaming: Can Gaming Facilitate Positive Engagement with the Arts and Humanities? In: 6th World Congress on Positive Psychology, 18 July 2019 - 21 July 2019, Melbourne, Australia.

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Item Type: Conference or Workshop Item (Paper)
Uncontrolled Keywords: video games; human-computer interaction; media; education; wellbeing
Subjects: FOR Classification > 1302 Curriculum and Pedagogy
FOR Classification > 1701 Psychology
Faculty/School/Research Centre/Department > Learning and Teaching
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SWORD Depositor: Symplectic Elements
Depositing User: Symplectic Elements
Date Deposited: 24 Sep 2019 00:52
Last Modified: 24 Sep 2019 00:52
URI: http://vuir.vu.edu.au/id/eprint/39436
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