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'Turning Around' to the Affordances of Digital Games: English Curriculum and Students' Lifeworlds

Beavis, C, Walsh, Christopher ORCID: 0000-0001-5071-6726, Bradford, C, O'Mara, J, Apperley, T and Gutierrez, A (2015) 'Turning Around' to the Affordances of Digital Games: English Curriculum and Students' Lifeworlds. English In Australia, 50 (2). pp. 30-40. ISSN 0155-2147

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Item Type: Article
Uncontrolled Keywords: digital games; computer games; English; curriculum; literacy; classrooms; secondary schools; gameplay
Subjects: FOR Classification > 1302 Curriculum and Pedagogy
FOR Classification > 1303 Specialist Studies in Education
Faculty/School/Research Centre/Department > College of Arts and Education
SWORD Depositor: Symplectic Elements
Depositing User: Symplectic Elements
Date Deposited: 14 Oct 2019 22:33
Last Modified: 14 Oct 2019 22:33
URI: http://vuir.vu.edu.au/id/eprint/39621
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