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Internet Gaming Disorder: the interplay between physical activity and user–avatar relationship

Liew, LWL, Stavropoulos, Vasileios ORCID: 0000-0003-3851-4624, Adams, BLM, Burleigh, TL and Griffiths, MD (2018) Internet Gaming Disorder: the interplay between physical activity and user–avatar relationship. Behaviour and Information Technology, 37 (6). pp. 558-574. ISSN 0144-929X

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Item Type: Article
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This is an Accepted Manuscript of an article published by Taylor & Francis in Behaviour and Information Technology on April 30th 2018, available online.

Uncontrolled Keywords: IGD; gaming; avatar; adults; gamers; Australia; Fitbit; risk and resilience framework; proto-self-presence; MMO games; Internet Gaming Disorder Scale-Short Form; IGDS-SF9; cognitive-behaviour therapy
Subjects: FOR Classification > 1117 Public Health and Health Services
FOR Classification > 1701 Psychology
Faculty/School/Research Centre/Department > College of Health and Biomedicine
SWORD Depositor: Symplectic Elements
Depositing User: Symplectic Elements
Date Deposited: 16 Oct 2019 04:24
Last Modified: 31 Oct 2019 04:12
URI: http://vuir.vu.edu.au/id/eprint/39639
DOI: https://doi.org/10.1080/0144929x.2018.1464599
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Citations in Scopus: 7 - View on Scopus

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