Mobilising the Enterprise: A Game Theoretical Trust Framework for Emerging Systems

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Young, Andrew (2016) Mobilising the Enterprise: A Game Theoretical Trust Framework for Emerging Systems. PhD thesis, Victoria University.


Trust frameworks are of importance for increasingly mobile and dynamic enterprise ad-hoc systems to protect privacy, secure information and establish credibility. Trust enables humans and systems to accept risks and manage uncertainty. While various frameworks have been proposed, a common limitation is that they apply to closed systems where a central trust authority, a known inventory and the fair distribution of resources can be assumed. Open systems such as the Internet, cannot be considered under these assumptions. Enterprises increasingly consist of independently highly reprogrammable nodes and elements that are non-cooperative in nature. The original contribution of this work is that it identifies the need for and defines Emerging Systems as open, mobile ad-hoc systems consisting of highly-reprogrammable nodes within the enterprise, and shows that inherent limitations of these systems can be overcome by supporting proof that a non-cooperative game theoretical model is a suitable foundation for a Non-cooperative Programmable Open System Trust Framework (NPOST) for this new class of system. The framework’s underpinning theoretical model is defined by the formulation of mathematical constructs of a trust nomenclature and through rigorous application of non-cooperative game theoretical techniques to establish stability and (Nash) equilibrium. The framework is experimentally examined, with the results showing robustness under scale (small and large), partitioning (volatile and ephemeral topology) and with changing environmental influence, all conditions characteristic of Emerging Systems.

Item type Thesis (PhD thesis)
Subjects Historical > FOR Classification > 1503 Business and Management
Historical > Faculty/School/Research Centre/Department > College of Business
Keywords digital identity, trust spaces, emerging systems, game theory, iterative computation, convex functions, reputation profiles, environmental factors, system behaviour, scale, topology, stability
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