Internet Gaming Disorder: the interplay between physical activity and user–avatar relationship
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Liew, Lucas W. L, Stavropoulos, Vasileios ORCID: 0000-0003-3851-4624, Adams, Baxter L. M, Burleigh, Tyrone L ORCID: 0000-0002-3405-140X and Griffiths, Mark ORCID: 0000-0001-8880-6524 (2018) Internet Gaming Disorder: the interplay between physical activity and user–avatar relationship. Behaviour and Information Technology, 37 (6). pp. 558-574. ISSN 0144-929X
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Additional Information | This is an Accepted Manuscript of an article published by Taylor & Francis in Behaviour and Information Technology on April 30th 2018, available online. |
Item type | Article |
URI | https://vuir.vu.edu.au/id/eprint/39639 |
DOI | 10.1080/0144929x.2018.1464599 |
Official URL | https://www.tandfonline.com/doi/full/10.1080/01449... |
Subjects | Historical > FOR Classification > 1117 Public Health and Health Services Historical > FOR Classification > 1701 Psychology Current > Division/Research > College of Health and Biomedicine |
Keywords | IGD; gaming; avatar; adults; gamers; Australia; Fitbit; risk and resilience framework; proto-self-presence; MMO games; Internet Gaming Disorder Scale-Short Form; IGDS-SF9; cognitive-behaviour therapy |
Citations in Scopus | 34 - View on Scopus |
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