The Avatar Project: Creating Collaborative Online and 3D Game Spaces for Social Interaction : final report for VicHealth

Full text for this resource is not available from the Research Repository.

Schutt, Stefan, Martino, John and Linegar, Dale (2009) The Avatar Project: Creating Collaborative Online and 3D Game Spaces for Social Interaction : final report for VicHealth. Project Report. Victorian Health Commision, Melbourne.

Abstract

The Avatar Project was conducted over a three-year period in a secondary school setting in the inner West of Melbourne. The project's activities consisted of social and capacity building exercises involving machinima making, in-world asset and avatar building, collaborative activities and reflective blogging.

Item type Monograph (Project Report)
URI https://vuir.vu.edu.au/id/eprint/4861
Subjects Historical > FOR Classification > 1303 Specialist Studies in Education
Historical > SEO Classification > 9301 Learner and Learning
Historical > Faculty/School/Research Centre/Department > Work-Based Education Research Centre (WERC)
Keywords ResPubID17958, Flemington, Debney Park, Victoria, secondary students, disadvantaged students, virtual worlds
Download/View statistics View download statistics for this item

Search Google Scholar

Repository staff login