Media framing of far-right extremism and online radicalization in esport and gaming
Download
Media_framing_of_far-right_extremism_and_online_radicalization_in_esport_and_gaming.pdf
- Published Version
(486kB)
| Preview
Available under license: Creative Commons Attribution Non-commercial No Derivatives
Export
Collison-Randall, Holly, Spaaij, Ramon ORCID: 0000-0002-1260-3111, Hayday, Emily J and Pippard, Jack
(2024)
Media framing of far-right extremism and online radicalization in esport and gaming.
Humanities and Social Sciences Communications, 11 (1).
ISSN 2662-9992
Dimensions Badge
Altmetric Badge
Item type | Article |
URI | https://vuir.vu.edu.au/id/eprint/49307 |
DOI | 10.1057/s41599-024-03680-4 |
Official URL | https://www.nature.com/articles/s41599-024-03680-4 |
Subjects | Current > FOR (2020) Classification > 4402 Criminology Current > FOR (2020) Classification > 4410 Sociology Current > Division/Research > Institute for Health and Sport |
Download/View statistics | View download statistics for this item |
CORE (COnnecting REpositories)