Using actor-network theory to understand the process of information systems curriculum innovation

Full text for this resource is not available from the Research Repository.

Tatnall, Arthur (2010) Using actor-network theory to understand the process of information systems curriculum innovation. Education and Information Technologies, 15 (4). pp. 239-254. ISSN 1360-2357 (print) 1573-7608 (online)

Abstract

In this article I will note that Information Systems is a socio-technical discipline that is subject to rapid change and argue that changes in Information Systems curriculum can best be thought of as innovations and considered through the lens of innovation theory. In a socio-technical area like this where the contributions of both human actors (including academics, students and employers) and non-human actors (such as computers, programming languages and university infrastructure) must be taken into account, this article proposes the use of actor-network theory as a means of understanding more of the innovation process. The adoption of the programming language Visual Basic by an Australian university in the 1990s is used as an example of how actor-network theory can identify and explain some of the important issues in curriculum change.

Dimensions Badge

Altmetric Badge

Item type Article
URI https://vuir.vu.edu.au/id/eprint/7333
DOI 10.1007/s10639-010-9137-5
Official URL http://link.springer.com/article/10.1007%2Fs10639-...
Subjects Historical > Faculty/School/Research Centre/Department > School of Management and Information Systems
Historical > FOR Classification > 0806 Information Systems
Historical > SEO Classification > 9303 Curriculum
Keywords ResPubID20608, actor-network theory, innovation translation, socio-technical systems, information systems curriculum, programming languages, visual basic
Citations in Scopus 6 - View on Scopus
Download/View statistics View download statistics for this item

Search Google Scholar

Repository staff login