Apperley, T
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Beavis, C, Walsh, Christopher ORCID: 0000-0001-5071-6726, Bradford, C, O'Mara, J, Apperley, T and Gutierrez, A (2015) 'Turning Around' to the Affordances of Digital Games: English Curriculum and Students' Lifeworlds. English In Australia, 50 (2). pp. 30-40. ISSN 0155-2147
Apperley, T and Walsh, Christopher ORCID: 0000-0001-5071-6726 (2012) What digital games and literacy have in common: A heuristic for understanding pupils' gaming literacy. Literacy, 46 (3). 115 - 122. ISSN 1741-4350
Beavis, C, Apperley, T, Bradford, C, O’mara, J and Walsh, Christopher ORCID: 0000-0001-5071-6726 (2009) Literacy in the digital age: Learning from computer games. English in Education, 43 (2). pp. 162-175. ISSN 0425-0494 (print) 1754-8845 (online)
Conference or Workshop Item
Walsh, Christopher ORCID: 0000-0001-5071-6726 and Apperley, T (2008) Researching digital game players: Gameplay and gaming capital. In: AIDIS Multi Conferenc on Computer Science and Information Systems 2008, 22 July 2008-27 July 2008, Amsterdam, Netherlands.