Designing a Movement-Based Interactive Experience Using Empirically Derived Personas and Scenarios

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Kan, Melanie, Robertson, Toni, Muller, Lizzie and Sadler, Kirsten (2005) Designing a Movement-Based Interactive Experience Using Empirically Derived Personas and Scenarios. In: Approaches to Movement Based Interaction: Workshop Proceedings from the Critical Computing Conference, Aarhus, Denmark 2005. Larssen, Astrid, Robertson, Toni, Brereton, Margot, Loke, Lian and Edwards, Jenny, eds. University of Technology Sydney, Interaction Design and Work Practice Laboratory (IDWOP), NSW, Australia, pp. 16-20.

Abstract

This research project draws together two areas; interactive art and Human-Computer Interaction (HCI). This paper describes the data collection of audience behaviour in a variety of museum and gallery locations. Subsequent data analysis leading to persona and scenario design illustrates how empirical data can inform the design of a movementbased interface. Finally, low level prototypes were developed to aid the artist/ designers in their aims to create an interactive installation in which visitors could learn contextually driven behaviour.

Item type Book Section
URI https://vuir.vu.edu.au/id/eprint/24543
ISBN 0975794809
Subjects Historical > FOR Classification > 0806 Information Systems
Historical > Faculty/School/Research Centre/Department > College of Education
Keywords scenarios, personas, prototypes, audience behaviour, interface design
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