What digital games and literacy have in common: A heuristic for understanding pupils' gaming literacy
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Apperley, T and Walsh, Christopher ORCID: 0000-0001-5071-6726
(2012)
What digital games and literacy have in common: A heuristic for understanding pupils' gaming literacy.
Literacy, 46 (3).
115 - 122.
ISSN 1741-4350
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Item type | Article |
URI | https://vuir.vu.edu.au/id/eprint/36058 |
DOI | 10.1111/j.1741-4369.2012.00668.x |
Official URL | https://onlinelibrary.wiley.com/doi/abs/10.1111/j.... |
Subjects | Historical > FOR Classification > 1303 Specialist Studies in Education Current > Division/Research > College of Arts and Education |
Keywords | school-based literacy; digital gaming; professional development; young children |
Citations in Scopus | 48 - View on Scopus |
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