What digital games and literacy have in common: A heuristic for understanding pupils' gaming literacy

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Apperley, T and Walsh, Christopher ORCID: 0000-0001-5071-6726 (2012) What digital games and literacy have in common: A heuristic for understanding pupils' gaming literacy. Literacy, 46 (3). 115 - 122. ISSN 1741-4350

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Item type Article
URI https://vuir.vu.edu.au/id/eprint/36058
DOI https://doi.org/10.1111/j.1741-4369.2012.00668.x
Official URL https://onlinelibrary.wiley.com/doi/abs/10.1111/j....
Subjects Historical > FOR Classification > 1303 Specialist Studies in Education
Current > Division/Research > College of Arts and Education
Keywords school-based literacy; digital gaming; professional development; young children
Citations in Scopus 34 - View on Scopus
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