Problematic gaming: the role of desire thinking, metacognition, and the Proteus Effect
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Byrne, Samuel, Allen, Andrew ORCID: 0000-0001-7873-4264, Stavropoulos, Vasileios ORCID: 0000-0001-6964-4662 and Kannis-Dymand, Lee ORCID: 0000-0002-1882-6121 (2022) Problematic gaming: the role of desire thinking, metacognition, and the Proteus Effect. Behaviour and Information Technology. ISSN 0144-929X
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Item type | Article |
URI | https://vuir.vu.edu.au/id/eprint/45639 |
DOI | 10.1080/0144929X.2022.2081092 |
Official URL | https://www.tandfonline.com/doi/full/10.1080/01449... |
Subjects | Current > FOR (2020) Classification > 5203 Clinical and health psychology Current > FOR (2020) Classification > 5204 Cognitive and computational psychology Current > Division/Research > Institute for Health and Sport Current > Division/Research > College of Health and Biomedicine |
Keywords | gamer, gaming, avatar, self-concept, meta-cognitive model |
Citations in Scopus | 0 - View on Scopus |
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