Inclusive gaming through AI: a perspective for identifying opportunities and obstacles through co-design with people living with MND
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Dwyer, Natasha ORCID: https://orcid.org/0000-0002-0393-9836, Harrison, Matthew
ORCID: https://orcid.org/0000-0002-6561-2935, O’Mara, Ben and Harley, Kirsten
(2024)
Inclusive gaming through AI: a perspective for identifying opportunities and obstacles through co-design with people living with MND.
Frontiers in Computer Science, 6.
ISSN 2624-9898
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| Item type | Article |
| URI | https://vuir.vu.edu.au/id/eprint/48424 |
| DOI | 10.3389/fcomp.2024.1379559 |
| Official URL | https://www.frontiersin.org/journals/computer-scie... |
| Subjects | Current > FOR (2020) Classification > 4602 Artificial intelligence Current > FOR (2020) Classification > 4608 Human-centred computing Current > Division/Research > College of Arts and Education |
| Keywords | accessibility; accessible AI; gaming AI; participatory design; MND |
| Download/View statistics | View download statistics for this item |
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